Hi again, here are the promised renderings. I set up a basic scene and very basic lighting to get a good idea of the model and to detect defaults with reflective paint. there are still some details missing the windschield and the speed measuring tube at the front. I will add them when I have time. Any comments welcome, I guess it is a generic indycar model as it is very difficult to get images of a particular year.
Road kit:
MPA-10-Road-kitFront.jpg
Oval Kit:
MPA-10-Oval-Kit-Front.jpg
Rear View:
MPA-10-Road-kit-rear.jpg
Sorry for the size
, but I prefer It to be big, it is easier to detect defaults.
There is still a bit of work to do to get a good model, but it is not so bad for a start. I managed to keep it to 8k polys I guess the final one will be 9.5 or 10K polys. My idea is also to give the devs a few hq models to play around for the new graphics engine. Anyone does have the UV layout used by wec, so that I can unwrap the model in a very similar way (to avoid remaking the liveries all over again). I hope you like it and I hope it motivates people to create hq models, SD really deserves better graphics and sound to match the great physics.
Have a nice day
J.J.
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