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Speed Dreams Community Your source of cars, tracks and help 2020-02-18T16:34:22+00:00 http://www.community.speed-dreams.org/feed.php?f=7 2020-02-18T16:34:22+00:00 http://www.community.speed-dreams.org/viewtopic.php?t=179021&p=203137#p203137 <![CDATA[Off-topic • Re: New-Lg4ff, a more complete Logitech Wheels new Linux dri]]> Recently, this driver and the configuration utility Oversteer were updated with a lot of new features:
https://www.reddit.com/r/linux_gaming/c ... f_and_the/

Statistics: Posted by leillo1975 — Tue Feb 18, 2020 4:34 pm


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2020-02-18T14:29:25+00:00 http://www.community.speed-dreams.org/viewtopic.php?t=179021&p=203132#p203132 <![CDATA[Off-topic • Re: New-Lg4ff, a more complete Logitech Wheels new Linux dri]]>
I will tested on my logitech G25

Xavier

Statistics: Posted by torcs-ng — Tue Feb 18, 2020 2:29 pm


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2020-01-14T11:57:07+00:00 http://www.community.speed-dreams.org/viewtopic.php?t=179021&p=192040#p192040 <![CDATA[Off-topic • New-Lg4ff, a more complete Logitech Wheels new Linux driver]]>

Probably many of you know that it is possible to use certain steering wheel models to play our favorite driving games (like Speed Dreams) on Linux, and actually Logitech is the brand that currently have better support, and is the only one that besides mapping axes and buttons, also has support for Force Feedback.

This support, which has made us enjoy car games, was incomplete and only implement constant force, the most common effect of Force Feedback, present in most games. This situation caused that in some games this feature did not work, especially in ETS2/ATS or many games with Wine/Proton.

Since then, several developers (like Simon Wood - @mungewell) had tried to include more effects in the driver, achieving advances, but finding problems that made them stop the development. Because of this, @berarma ( https://github.com/berarma ) , that many of you will know as the creator of Oversteer ( https://github.com/berarma/oversteer ) , decided to retake the work already done and give it its own focus. Tired of seeing how the support of his steering wheel was not on a par with Windows, he decided to work to try to make it easier for developers to port more driving games to Linux.

Previously to start the development of the driver, he created a utility called FFBTools ( https://github.com/berarma/ffbtools ) , which allowed to collect the Force Feedback logs in Logitech wheels, as well it correct some bugs with workarounds in some games with Wine/Proton, games such as Project Cars 2 or Dirt Rally 2. With this tool he collected valuable information that helped him to better understand the work of the FFB in the games, to then use it in the new driver.

During weeks of hard work, multitude of hours of coding and testing, he has come to a pretty complete and functional version of the new controller, which, in addition to the constant force, includes the following:

-Support for most of the effects (except inertia) defined in the Linux FF API ( https://www.kernel.org/doc/html/latest/input/ff.html ) : Constant, Periodic, Spring, Friction, Damper, Rumble...
-Asynchronous operations with real time effects management.
-Limits the speed of data transfers to the device with some latency.
-Combines accelerator and clutch (designed for flight simulators).

The new driver has been tested with a multitude of video games, getting that natives such as ETS2 or ATS, the Force Feedback works without any plugin; and that games that need Wine or Proton to be executed acquire this precious feature with results similar to Windows.

In JugandoEnLinux.com ( https://jugandoenlinux.com/ ) we have been helping in the driver testing process in its different stages and we can confirm that the following games are now supported:

- Euro Truck Simulator 2 (native, without plugin)
- American Truck Sumulator (native, no plugin)
- RACE 07 and all its expansions (Wine/Proton)
- Automobilista (Wine/Proton)
- rFactor 1 (Wine/Proton)
- rFactor 2 (Wine/Proton)
- KartKraft (Wine/Proton)

The new driver could only be tested in the Logitech G29, but it is designed to work also in the Logitech wheels with GNU/Linux support (DFGT, G25, G27...), so u/berarma, its author would appreciate you to try it and leave feedback on the issues ( https://github.com/berarma/new-lg4ff/issues ) .

The installation requires compiling the code, but the process is quite simple and you have information on how to do it in the project page ( https://github.com/berarma/new-lg4ff ) . In the future @[b]berarma will try to include this code in the kernel as well as the current driver or "pack it" for easier use.[/b] Now you just have to plug in your steering wheel and enjoy your favorite car games!

This article is a modified copy/paste of the original reddit thread ( https://www.reddit.com/r/linux_gaming/c ... r_for_our/ ) about this driver.

Statistics: Posted by leillo1975 — Tue Jan 14, 2020 11:57 am


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2019-10-03T08:42:37+00:00 http://www.community.speed-dreams.org/viewtopic.php?t=125009&p=175096#p175096 <![CDATA[Off-topic • Re: Oversteer, a graphic utility to configure Wheels on Linu]]> https://github.com/berarma/oversteer/releases/tag/0.3.1 ) :

Added autocenter strength and FF gain settings:
-Games without FF can be more pleasant to play with autocentering.
-FF gain can change the global strength of the effects for games that lack this setting.

As you can see, a very useful tool for all the Logitech Wheel Linux owners

Statistics: Posted by leillo1975 — Thu Oct 03, 2019 8:42 am


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2019-04-22T11:22:01+00:00 http://www.community.speed-dreams.org/viewtopic.php?t=125009&p=137698#p137698 <![CDATA[Off-topic • Oversteer, a graphic utility to configure Wheels on Linux]]>
In past I talked about PyLinuxWheel in this forum post ( viewtopic.php?f=3&t=124985 ) . Whith this utility you can change easily the range in Logitech Wheels on Linux.

Some months ago, another member of our JugandoEnLinux.com community create a more advanced application, Oversteer ( https://github.com/berarma/oversteer ) to make this work, but with more features like game profiles, emulation modes, combine pedals or automatic install of permanent udev rules to avoid entering password each time you want to modify some setting. You also can easily test your axis and buttons using JStest pusing a button on app.

I think that this app is very useful to play Speed Dreams. For example, I use a 360º range in my G29 wheel to play Speed Dreams. G29 default range is 900º, and with this software I can easily create a profile called "Speed Dreams" with this setting for quick use.

Image

Greetings

Statistics: Posted by leillo1975 — Mon Apr 22, 2019 11:22 am


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2018-04-04T03:30:35+00:00 http://www.community.speed-dreams.org/viewtopic.php?t=124201&p=136834#p136834 <![CDATA[Off-topic • Cannot reply private messages]]>
I received a private message and I want to reply it, but this feature is disabled for me.

Thanks!

Statistics: Posted by Auradrummer — Wed Apr 04, 2018 3:30 am


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2018-02-20T14:46:50+00:00 http://www.community.speed-dreams.org/viewtopic.php?t=845&p=136807#p136807 <![CDATA[Off-topic • Re: Integrating the game with other Program]]>

Statistics: Posted by Sneebol — Tue Feb 20, 2018 2:46 pm


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2017-05-26T09:04:27+00:00 http://www.community.speed-dreams.org/viewtopic.php?t=845&p=3381#p3381 <![CDATA[Off-topic • Integrating the game with other Program]]> I know the the source files are somewhere in human\preferences.I open the Preferences.xml and there i searched for my controller(PS3)inputs to see if they are there and i found them.Till now all it's good.But how can i manange so my game will interact with my Program.
The program i speak is AMESim.There i have a model car with motor,battery etc.
I want that my acceleration and brake from the game to be exported to my program or in the reverse way(From program to the xml file(so to the game)).
I managed to modify an xml from a C# code.I use C# because AMESim talks very fast and very good with C#(i use imports DLL and such things)

But lets say that somehow i manage to get my info from AMESIM,put in in C#, then when i press a buttton the xml file from the game will be modified with the parameters i want from AMESim.Will that work?

It's a lil bit tricky and i dont really know how can i verify that.

Thank you for understanding and i hope you can help me.
I can put as a refference your game and website,but also if you could help me i could add an reference as the name of the person who helped me.


Please help me fellas!Thanks

Statistics: Posted by velika — Fri May 26, 2017 9:04 am


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2017-04-27T03:17:36+00:00 http://www.community.speed-dreams.org/viewtopic.php?t=316&p=3364#p3364 <![CDATA[Off-topic • Re: Empty's Soapbox : Perception and Feel - "Sim" is a Lie.]]>









Statistics: Posted by wanda01 — Thu Apr 27, 2017 3:17 am


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2016-11-28T02:54:13+00:00 http://www.community.speed-dreams.org/viewtopic.php?t=816&p=3159#p3159 <![CDATA[Off-topic • Do not quote spam links!]]>
Spam is the reason that this site does not show up on Google any more, when you search for "speed dreams".

Statistics: Posted by tlow — Mon Nov 28, 2016 2:54 am


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2016-08-09T18:49:44+00:00 http://www.community.speed-dreams.org/viewtopic.php?t=543&p=3024#p3024 <![CDATA[Off-topic • Re: SOMEONE PLEASE KILL THE SQUIRRELS!!!]]> Statistics: Posted by Sneebol — Tue Aug 09, 2016 6:49 pm


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2016-07-12T16:24:00+00:00 http://www.community.speed-dreams.org/viewtopic.php?t=793&p=3011#p3011 <![CDATA[Off-topic • Re: Sweet new ride in my garage]]> Statistics: Posted by MiniJoe — Tue Jul 12, 2016 4:24 pm


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2016-07-12T14:15:59+00:00 http://www.community.speed-dreams.org/viewtopic.php?t=793&p=3010#p3010 <![CDATA[Off-topic • Re: Sweet new ride in my garage]]>
Image

Statistics: Posted by mungewell — Tue Jul 12, 2016 2:15 pm


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2016-07-05T14:22:21+00:00 http://www.community.speed-dreams.org/viewtopic.php?t=793&p=3003#p3003 <![CDATA[Off-topic • Re: Sweet new ride in my garage]]>

Cheers,
Simon

Statistics: Posted by mungewell — Tue Jul 05, 2016 2:22 pm


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2016-07-04T12:56:20+00:00 http://www.community.speed-dreams.org/viewtopic.php?t=793&p=2998#p2998 <![CDATA[Off-topic • Re: Sweet new ride in my garage]]> Are you going with monitor(s), projector(s) or VR ?

Statistics: Posted by MiniJoe — Mon Jul 04, 2016 12:56 pm


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